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MiniTuts I – hanging shirt in 3ds max

hanging t-shirt

This is the first in a series of tutorials covering curious tasks in the 3d visualization industry.

In this first episode we will have a look at the cloth modifier to create a hanging shirt aswell as some subdivision surface methods.

I don’t have any especial plan in how to continue this series so please bear with me and if you have some comments, suggestions or any kind of questions I will be more than happy to aswer.

The project files can be downloaded here.

4 Responses to MiniTuts I – hanging shirt in 3ds max

  1. Hans ⋅

    Great Tutorial! Just what i needed! I have to make some clothing for some renders in a clothing store. Do you have any good advise for making a folded t-shirt? Maybe you also could make a MiniTut for this?

    • jpintor

      Thanks Hans.

      You could model the t-shirt in a semi folded position and just use cloth to drop it on some plane, even you don’t have to model the all t-shirt, only the parts that will be visible. -J

  2. Soma ⋅

    Great one dude ! neeed more tuts plzzz :D

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