
This is the first in a series of tutorials covering curious tasks in the 3d visualization industry.
In this first episode we will have a look at the cloth modifier to create a hanging shirt aswell as some subdivision surface methods.
I don’t have any especial plan in how to continue this series so please bear with me and if you have some comments, suggestions or any kind of questions I will be more than happy to aswer.
The project files can be downloaded here.
Great Tutorial! Just what i needed! I have to make some clothing for some renders in a clothing store. Do you have any good advise for making a folded t-shirt? Maybe you also could make a MiniTut for this?
Thanks Hans.
You could model the t-shirt in a semi folded position and just use cloth to drop it on some plane, even you don’t have to model the all t-shirt, only the parts that will be visible. -J
Ah yes of course, thanks! Will try it some time this week =)
Great one dude ! neeed more tuts plzzz